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Bestiary

Every monster you kill counts for its group, at any level. Party members near the kill get it too, and all characters of your account share the counts and the bonuses. Open it in game from the bottom bar, next to Battle Pass, or type /bestiary.

BESTIARY

Group details

Beasts

Bonus: Max HP and damage to this group

  1. 1. Tier400 kills +60 HP+3% damage to them
  2. 2. Tier1,000 kills +60 HP+5% damage to them
  3. 3. Tier1,800 kills +90 HP+7% damage to them
  4. 4. Tier3,000 kills +150 HP+10% damage to them

Monsters: Bisons, boars, antelopes, monkeys, rats

Group details

Predators

Bonus: Critical and damage to this group

  1. 1. Tier400 kills +1% critical+3% damage to them
  2. 2. Tier1,000 kills +1% critical+5% damage to them
  3. 3. Tier1,800 kills +1.5% critical+7% damage to them
  4. 4. Tier3,000 kills +2% critical+10% damage to them

Monsters: Wolves, foxes, pumas, leopards, tigers

Group details

Bears

Bonus: Defense and damage to this group

  1. 1. Tier400 kills +3 defense+3% damage to them
  2. 2. Tier1,000 kills +3 defense+5% damage to them
  3. 3. Tier1,800 kills +3 defense+7% damage to them
  4. 4. Tier3,000 kills +6 defense+10% damage to them

Monsters: Bears

Group details

Bugs & Reptiles

Bonus: Magic Resistance and damage to this group

  1. 1. Tier400 kills +3 magic resistance+3% damage to them
  2. 2. Tier1,000 kills +3 magic resistance+5% damage to them
  3. 3. Tier1,800 kills +3 magic resistance+7% damage to them
  4. 4. Tier3,000 kills +6 magic resistance+10% damage to them

Monsters: Spiders, larvae, toads, scorpions, birds, reptiles

Group details

Goblins & Kobolts

Bonus: Gold Drop and damage to this group

  1. 1. Tier400 kills +2% gold+3% damage to them
  2. 2. Tier1,000 kills +2% gold+5% damage to them
  3. 3. Tier1,800 kills +3% gold+7% damage to them
  4. 4. Tier3,000 kills +5% gold+10% damage to them

Monsters: Goblins, kobolts, gnomes, Black Breath

Group details

Giants

Bonus: Attack and damage to this group

  1. 1. Tier400 kills +3 attack+3% damage to them
  2. 2. Tier1,000 kills +3 attack+5% damage to them
  3. 3. Tier1,800 kills +5 attack+7% damage to them
  4. 4. Tier3,000 kills +8 attack+10% damage to them

Monsters: Orcs, ogres, dwarves, trolls, Tatoramos, Landers

Group details

Undead

Bonus: Absorption and damage to this group

  1. 1. Tier400 kills +2 absorption+3% damage to them
  2. 2. Tier1,000 kills +2 absorption+5% damage to them
  3. 3. Tier1,800 kills +4 absorption+7% damage to them
  4. 4. Tier3,000 kills +5 absorption+10% damage to them

Monsters: Zombies, skeletons, ghosts, corpses, vampires

Group details

Dark Cult

Bonus: Evasion and damage to this group

  1. 1. Tier400 kills +1% evasion+3% damage to them
  2. 2. Tier1,000 kills +1% evasion+5% damage to them
  3. 3. Tier1,800 kills +1.5% evasion+7% damage to them
  4. 4. Tier3,000 kills +2% evasion+10% damage to them

Monsters: Succubi, vipers, Nightmares, HellTooths, Archanes, cultists

Group details

Elves & Humans

Bonus: EXP and damage to this group

  1. 1. Tier400 kills +1% EXP+3% damage to them
  2. 2. Tier1,000 kills +1% EXP+5% damage to them
  3. 3. Tier1,800 kills +1.5% EXP+7% damage to them
  4. 4. Tier3,000 kills +2% EXP+10% damage to them

Monsters: Elves, humans, Sealakel, pirates, guardians, angels

Group details

Golems & Elementals

Bonus: Max MP and damage to this group

  1. 1. Tier400 kills +60 MP+3% damage to them
  2. 2. Tier1,000 kills +60 MP+5% damage to them
  3. 3. Tier1,800 kills +90 MP+7% damage to them
  4. 4. Tier3,000 kills +150 MP+10% damage to them

Monsters: Golems, gargoyles, pixies, sprites, undines, ifrits