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Closed Alpha testing is underway

Closed Alpha testing is underway.

Justice Online is not publicly open yet. Closed Alpha is running while we test the systems, progression and balance that will shape public launch.

At a glance

Server information

Episode Custom
Level cap 60
Enhancement +8 max
Gear progression Lv15 · 30 · 45
Factions 2 nations
Gold Account-wide
Languages EN · TR · ES · PH
Anti-cheat Monitored

The system images below come from the current Justice Online client. More PvP, boss and progression footage will be added as Closed Alpha testing continues.

Choose your path

Six classes, two nations

Fighter Strength defends
Guardian Faith protects
Archer Precision hunts
Pagan Knowledge rules
Assassin Shadows strike
Priest Light restores
Client access

Launcher & updater

Justice Online launcher showing the client-ready state

One entry point for the whole client.

The Justice launcher handles the update flow, language selection, account session and game launch from one surface.

Languages
English, Turkish, Spanish, Tagalog
Updates
Automatic client updates before launch
Account
Remembered sign-in supported by the launcher
Travel

Teleport system

Justice Online Teleport panel with destination previews

Pick a destination instead of memorizing routes.

The custom Teleport panel keeps the original client style but presents destinations with map previews and a scrollable catalogue. Towns, gates, Arena, Auction House and dungeon entries are visible from a single in-game window.

Shown from the current Justice Online client.

New town

Justice Market

Justice Market town square with market stalls and a central fountain

A town built for trading.

Justice Market is a dedicated peace-zone town with no monsters, open to both factions and reached from its own entry in the Teleport panel. It gives players one central place to meet and trade.

Zone
Peace zone
Monsters
None
Access
Both factions
Entry
Teleport panel
Economy

Player market & shared gold

Justice Online Player Market showing item preview icons above a player shop

See what a shop is selling before you open it.

Personal markets show their item icons directly above the shop name in the world, so you can scan nearby sellers before opening each window. Gold is also shared between characters on the same account.

One account, one wallet.Your characters share the same gold balance across the account.
Account economy

Auction Board from the main HUD

Justice Online Auction Board button on the in-game HUD

Your Auction Board activity follows your account.

Justice Online adds an Auction Board button beside the original bottom-bar controls. Listings, bids and results stay connected across your characters instead of each character behaving like a separate market account.

Access
Bottom-bar Auction button
Listings
Available across your characters
Bids
Stay with your account
History
Character names remain visible
Communication

Chat built for trading

Justice Online chat showing a linked item with its full tooltip and the emoji bar

Show the item, not just the name.

Link an item from your inventory straight into chat. Anyone can hover the link to read the full tooltip, including stats and enhancement, before they reply. An emoji bar sits under the chat box, and emoji also appear in the speech bubbles above characters.

  • Item links with full tooltips
  • Emoji bar and emoji in speech bubbles
  • Colour-coded combat messages with critical hits highlighted
  • Resizable chat window that remembers its width
Character growth

Progression that still looks like Shaiya

Justice Online inventory and equipment window

Familiar inventory. Deliberate item chase.

Justice Online keeps the recognizable equipment and bag workflow while progression is tuned around the Level 60 game. Closed Alpha testing focuses heavily on item strength, gold flow, drop value and whether each step feels worth earning.

Alpha progression can be reset whenever clean testing requires it. Tester access does not create launch-day power advantages.

Level cap60

Progression is built around a focused custom episode with a Level 60 cap.

Enhancement+8 max

The enhancement ceiling is fixed instead of stretching into later-era upgrade inflation.

Gear progressionClear tiers

Lv15, Lv30 and Lv45 equipment give progression clear upgrade steps on the way to the level cap.

Lv45 armorTwo paths

A solo-progression route gets players equipped, while 4-slot Dread gear remains the socket-focused upgrade path.

Custom progression

Quest progression built from scratch

Justice Online custom quest progression and reward window

A leveling path designed for Justice Online.

The leveling quest flow is rebuilt around our own progression instead of relying on the stock quest chain. Objectives, pacing and milestone rewards are authored to move players through the intended maps and gear steps.

Shown from the current client: one of the custom progression quests and its real in-game rewards.

Seasonal progression

Justice Battle Pass

Justice Online Battle Pass showing seasonal tasks and Free and Premium rewards

Twenty tasks. Two reward tracks. One season-wide progression path.

Battle Pass turns normal gameplay into a seasonal set of goals with progress tracked by the server. Each task can grant a Free reward, while Premium unlocks the second reward track across the account.

  • 20 seasonal tasks
  • Free + Premium reward tracks
  • Account-wide season progress and Premium
  • Goals built around normal gameplay
Hunting bonus

Bestiary

Justice Online Bestiary window with monster groups, tier rewards and the total bonus panel

Every kill counts toward a lasting bonus.

Monsters are sorted into ten groups. Kills count for the whole account at any level, and nearby party members get them too. Each group has four tiers that add a bonus of its own type and raise your damage against that group.

  • 10 monster groups, 4 tiers each
  • 400, 1,000, 1,800 and 3,000 kills
  • Up to +10% damage against a finished group
  • Shared by every character on the account

All groups, tiers and bonuses →

Solo challenge

Solo Arena

Justice Online Arena Keeper window with entries, actions and the weekly class ranking

Five stages, one fighter, twenty minutes.

Talk to the Arena Keeper to enter a private arena run. Enemies arrive in groups, each stage gets harder, and the fifth stage ends with the Arena Warden. Parties cannot enter: it is you against the arena.

  • 3 entries per account each day
  • One free resurrection per run
  • Chest tier = stages cleared, collected from the keeper
  • Weekly top 10 for every class
Solo Arena run panel showing the timer, stage 4 of 5, enemies left and the current group

Live run tracker

The run panel shows the timer, your stage, enemies left, the current group and whether your resurrection is still available.

Result screen

When the run ends you see stages cleared, your time, knockouts and the chest tier you earned.

Solo Arena result screen: 5 of 5 stages, time, knockouts and a tier 5 chest

Solo Arena — stages, daily entries and rewards guide →

PVP EVENT

Chaos FFA

Free-for-all PvP. Everyone is an opponent.

Ten-minute matches for up to 20 players in a ruined temple. Equal damage; Death Seal, Shadow Step and Ward; power-ups and a bounty on the leader.

Chaos FFA — event rules and how to join →

Quality of life

Auto Recreation

Justice Online Auto Recreation stat target panel

Set the stats you want. Let the client stop when it reaches them.

Auto Recreation uses normal Recreation Runes against the selected item until every enabled minimum stat target is reached. STR, REC, DEX, INT, WIS, LUC, HP, MP and SP can be configured independently.

  • STR
  • REC
  • DEX
  • INT
  • WIS
  • LUC
  • HP
  • MP
  • SP
Information

Mob drop panel

Justice Online selected-mob Drops panel showing rates and items

Check the selected monster before you commit the grind.

The target view can open a drop list for the monster you are looking at. Categories show their rates, expand into real item entries and keep their context while the list scrolls.

Justice Letters, special Lapis groups and gear drops can be surfaced directly in the client instead of sending players to an external spreadsheet.

Minimap windows

Loot, bosses and daily rewards

Justice Online Loot window listing recent drops with counts

Loot

The bag button on the minimap (or /loot) lists the last items that entered your bags with their name color, count and time. Picking up the same item again raises its count instead of adding a row.

Justice Online Boss Timer with maps, health and respawn countdowns

Boss Timer

The skull button (or /boss) lists the world bosses with their map, their health while alive, or the time left until they respawn.

Justice Online Online Rewards window with five daily rewards

Online Rewards

The hourglass button shows today’s five rewards. Each one unlocks after 45 minutes online and is claimed in the window. Time counts while you are online and resets at 00:00 UTC.

Death Recap: After a PvP death a window lists who hit you, their level and class, their damage and its share of your health; the killer is shown in red. /recap opens it again.

Client controls

Quick Settings

Justice Online Quick Settings panel in game

Change the busy parts of Shaiya without digging through files.

The in-game Quick Settings panel collects visibility and combat-readability controls that normally live across separate client options. HP bars, camera behavior, buff presentation, characters, effects, market previews and elemental information can be adjusted from one place and persist between client restarts.

Adjustable in one panel

  • Health bars
  • Display
  • Camera limit
  • Small buffs
  • Transparent buffs
  • Pets / wings / costumes
  • Skill & weapon effects
  • Market preview
  • Element overlay & icon
Fair play

Native Player Verification

Justice Online Player Verification faction and class challenge

A bot check that stays inside the game.

When player verification is required, Justice Online can present a native visual faction-and-class challenge directly in the client. The player selects the requested match from shuffled character images while the server validates the response and controls the challenge flow.

An additional anti-bot layer for suspicious automation and farming patterns, alongside the server's wider anti-cheat monitoring.

Less running, more playing

Inventory service shortcuts

Common service windows stay one click from the inventory. Justice Online adds direct shortcuts for the services players repeatedly return to: selling, blacksmith work, professional recreation, guild services, the vet and storage.

  • Sell
  • Blacksmith
  • Professional
  • Guild
  • Vet
  • Bank
Combat record

PvP stats where players look for them

The status window keeps the fight visible after it ends. The PvP record keeps the numbers players care about together: kills, deaths, KDR, streak, frags and assists.

Kills
Total PvP kills
Deaths
Total PvP deaths
KDR
Kill / death ratio
Streak
Current kill streak
Frag
PvP frag count
Assist
PvP assist count
Alliance of Light

The rivalry remains the center of the game.

Justice Online is still built around two opposing factions. Closed Alpha is validating class pressure, map flow and PvP balance with real players before public launch.

Union of Fury
One community

Four languages. One client direction.

  • ENEnglish
  • TRTürkçe
  • ESEspañol
  • PHTagalog

Language selection follows the player.

The launcher selects the language used by Justice Online's custom client surfaces, while the website and community are built around the same EN / TR / ES / PH set.

Fair play is part of the server.

Anti-cheat monitoring flags suspicious behavior for staff review so exploits and abnormal play can be investigated during testing and after launch.

Closed Alpha testing is underway

Closed Alpha

Public access remains closed while Closed Alpha testing continues.

  1. 1Join DiscordChoose your language and faction during onboarding.
  2. 2Request accessOpen #alpha-access and complete the short Discord form.
  3. 3Get selectedStaff reviews applications in small waves.
  4. 4Enter the Alpha areaAccepted testers receive the private Closed Alpha channels.

See the systems now. Follow the road to launch.

Closed Alpha testing is underway. The public server is not open yet.