Group details
Beasts
Bonus: Max HP and damage to this group
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1. Tier400 kills
+60 HP+3% damage to them
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2. Tier1,000 kills
+60 HP+5% damage to them
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3. Tier1,800 kills
+90 HP+7% damage to them
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4. Tier3,000 kills
+150 HP+10% damage to them
Monsters: Bisons, boars, antelopes, monkeys, rats
Group details
Predators
Bonus: Critical and damage to this group
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1. Tier400 kills
+1% critical+3% damage to them
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2. Tier1,000 kills
+1% critical+5% damage to them
-
3. Tier1,800 kills
+1.5% critical+7% damage to them
-
4. Tier3,000 kills
+2% critical+10% damage to them
Monsters: Wolves, foxes, pumas, leopards, tigers
Group details
Bears
Bonus: Defense and damage to this group
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1. Tier400 kills
+3 defense+3% damage to them
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2. Tier1,000 kills
+3 defense+5% damage to them
-
3. Tier1,800 kills
+3 defense+7% damage to them
-
4. Tier3,000 kills
+6 defense+10% damage to them
Monsters: Bears
Group details
Bugs & Reptiles
Bonus: Magic Resistance and damage to this group
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1. Tier400 kills
+3 magic resistance+3% damage to them
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2. Tier1,000 kills
+3 magic resistance+5% damage to them
-
3. Tier1,800 kills
+3 magic resistance+7% damage to them
-
4. Tier3,000 kills
+6 magic resistance+10% damage to them
Monsters: Spiders, larvae, toads, scorpions, birds, reptiles
Group details
Goblins & Kobolts
Bonus: Gold Drop and damage to this group
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1. Tier400 kills
+2% gold+3% damage to them
-
2. Tier1,000 kills
+2% gold+5% damage to them
-
3. Tier1,800 kills
+3% gold+7% damage to them
-
4. Tier3,000 kills
+5% gold+10% damage to them
Monsters: Goblins, kobolts, gnomes, Black Breath
Group details
Giants
Bonus: Attack and damage to this group
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1. Tier400 kills
+3 attack+3% damage to them
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2. Tier1,000 kills
+3 attack+5% damage to them
-
3. Tier1,800 kills
+5 attack+7% damage to them
-
4. Tier3,000 kills
+8 attack+10% damage to them
Monsters: Orcs, ogres, dwarves, trolls, Tatoramos, Landers
Group details
Undead
Bonus: Absorption and damage to this group
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1. Tier400 kills
+2 absorption+3% damage to them
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2. Tier1,000 kills
+2 absorption+5% damage to them
-
3. Tier1,800 kills
+4 absorption+7% damage to them
-
4. Tier3,000 kills
+5 absorption+10% damage to them
Monsters: Zombies, skeletons, ghosts, corpses, vampires
Group details
Dark Cult
Bonus: Evasion and damage to this group
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1. Tier400 kills
+1% evasion+3% damage to them
-
2. Tier1,000 kills
+1% evasion+5% damage to them
-
3. Tier1,800 kills
+1.5% evasion+7% damage to them
-
4. Tier3,000 kills
+2% evasion+10% damage to them
Monsters: Succubi, vipers, Nightmares, HellTooths, Archanes, cultists
Group details
Elves & Humans
Bonus: EXP and damage to this group
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1. Tier400 kills
+1% EXP+3% damage to them
-
2. Tier1,000 kills
+1% EXP+5% damage to them
-
3. Tier1,800 kills
+1.5% EXP+7% damage to them
-
4. Tier3,000 kills
+2% EXP+10% damage to them
Monsters: Elves, humans, Sealakel, pirates, guardians, angels
Group details
Golems & Elementals
Bonus: Max MP and damage to this group
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1. Tier400 kills
+60 MP+3% damage to them
-
2. Tier1,000 kills
+60 MP+5% damage to them
-
3. Tier1,800 kills
+90 MP+7% damage to them
-
4. Tier3,000 kills
+150 MP+10% damage to them
Monsters: Golems, gargoyles, pixies, sprites, undines, ifrits