From the First Dungeon to the Lair: A Route for Testers
One of the easiest ways to lose time in a faction-based MMORPG is to follow a route intended for the other side. Justice Online's beginner guide gives separate dungeon examples for the Alliance of Light and Union of Fury, building on the two-faction structure of Shaiya.
Where the guide points
At roughly levels 10–20, the guide suggests Cornwell for Light and Argilla for Fury. Around 22–33 it points to Fedion and Kalamus, then around 32–42 to Cloron's Lair and Fantasma's Lair respectively. These are approximate learning routes, not mandatory entry guarantees. Dungeons are tougher than open maps; open-map leveling remains an option.
What to record in Closed Alpha
If you have access, compare the route with your class, party size and actual experience. Report confusing quest handoffs or encounters that feel out of step with nearby levels. Experience rates, enemy tuning and drops can change during Closed Alpha; these suggestions are not promises of fixed rewards or final progression speed. Read the full beginner guide.